Gridle: Skills
Back to Game
Knight
- Skillful: Temporarily increases damage by 1.25+0.25x. Cooldown: 30-0s, duration: 5.0+0.1s.
- Adrenaline: Temporarily increases attack speed by 1.1+0.1x. Cooldown:30-0s, duration: 5.0+0.1s.
- Unbreakable: Temporarily becomes immune to any damage for 5.00+0.25 seconds. Cooldown: 30-0s.
Archer
- Giant arrow: Shoots a high-damage arrow that damages all enumies on screen. Current damage: 1.00+0.x of normal, cooldown: 120-1s
- Quick-draw: Temporarily increases attack speed by 1.1+0.1x. Cooldown: 30-0s, duration: 5.0+0.1s.
- Accurate shot: Shoots a high damaging arrow at enemy in front. Damage: 2.00+0.25x of normal, cooldown:120-1s.
Mage
- Heal spell: Casts a spell that heals the party member infront. Heal amout: 0.25+0.03x of max health, cooldown 120-1s.
- Damage spell: Casts a spell that deals damage to all enemies. Current damage: 2.00+0.25x of nromal, cooldown: 120-1s.
- Fire spell: Casts a spell that sets all enemies on fire. Fire damage: 1.0+0.1x of nromal, cooldown: 120-1s.
Miner
- Hard strike: Stike the ground with a massive blow. Extracting up to 100+25 gold + 100x(level scale skill) gold. Cooldown: 60-1s.
- Haste: Mines 1.50+0.25x faster for 10+1 seconds. Cooldown 240-1s.
- Life extraction: Each min strike heals party member in front by 0.10+0.02% hp. Duration 10+1s, cooldown: 240-1s.
Back to Guide